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Ash Of Gods Redemption

4020628743178Switch2020-04-14In stock
24,99€Add to cart

The story is presented in a form of a visual novel, with nonlinear plot development. The game's story is defined by the actions the player makes and the dialogue choices. The storytelling is built on the sequence of moral choices where each of the player's decisions significantly affects the further development of events. The crucial aspect here is the principle of "less evil": the player must constantly choose between the quick profit that may lead to unpleasant events in the future and the sacrifice that, in the opposite, will make easier the completing of one of the following episodes. Due to the game's roguelike influence, the story continues even after the protagonist's death.

The combat is turn-based in an isometric perspective. Battle skills not only use a character's energy but their health as well. Besides that, the player can use a pack of cards which are analogues of mighty spells. Formation of the pack, issuance of the cards during the battle and their usage are in many ways similar to classical collectible card games. Thus, the cards that player receives at the beginning of the battle are defining the player's strategy, while the characters that he has on the field are defining his tactics.